On Winning Fast in Avoider-Enforcer Games
نویسندگان
چکیده
We analyze the duration of the unbiased Avoider-Enforcer game for three basic positional games. All the games are played on the edges of the complete graph on n vertices, and Avoider’s goal is to keep his graph outerplanar, diamond-free and k-degenerate, respectively. It is clear that all three games are Enforcer’s wins, and our main interest lies in determining the largest number of moves Avoider can play before losing. Extremal graph theory offers a general upper bound for the number of Avoider’s moves. As it turns out, for all three games we manage to obtain a lower bound that is just an additive constant away from that upper bound. In particular, we exhibit a strategy for Avoider to keep his graph outerplanar for at least 2n− 8 moves, being just 6 short of the maximum possible. A diamond-free graph can have at most d(n) = d3n−5 2 e edges, and we prove that Avoider can play for at least d(n) − 3 moves. Finally, if k is small compared to n, we show that Avoider can keep his graph kdegenerate for as many as e(n) moves, where e(n) is the maximum number of edges a k-degenerate graph can have.
منابع مشابه
Berlin-Poznań Seminar on Discrete Mathematics
Małgosia Bednarska-Bzdȩga Degree and Small-graph Avoider-Enforcer games I will talk on two versions of biased Avoider and Enforcer games played on a hypergraph H = (V,E). In the strict Avoider-Enforcer (a : f) game two players, Avoider and Enforcer, claim in turns previously unselected elements of V , until all vertices are occupied. In each turn Avoider selects exactly a elements, and Enforcer...
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عنوان ژورنال:
- Electr. J. Comb.
دوره 17 شماره
صفحات -
تاریخ انتشار 2010